You have a record as long as your arm - disturbance of the peace, unregistered horse distribution, more general smuggling, you name it. It’s all to enrich the lives of Ridge Rock, the only town you’ve ever called home, and get one over on Erebus for trying to squash the majority of the colony’s population. They love you for it, and have your back no matter what fine mess you get yourself into.
This is your most daring heist yet. You’ve had the opportunity, through both legit work and community service for some of your many infractions, to examine the temporary holding pens in Jonestown; you know how to get past the guards; you think you’ve figured out the best path between there and Ridge Rock; and - and this is important - you even have trucks to clean up the cow pats arranged for. (It both covers your trail and gets the town a bunch of free fertilizer!)
On the other hand, this is the biggest cattle heist you’ve planned to date (35 pairs of cattle, for a total of 70), and between here and ‘profit’ are so, so many question marks…
Destiny: Get as many of these cows home as possible, or die trying.
Connections:The Sheriff - The Nottingham to your Robin Hood, the Zenigata to your Lupin, the Javert to your… well, you get the picture; Ridge Rock Mayor - You and they both know that if they want to win reelection they need to work with you
Skill: Hollywood Escape - You’re remarkably difficult to keep contained. You have a knack for picking locks, hiding lockpicks about your person, untying knots, memorizing guard patrol patterns, digging holes in just the right spot, everything you’d need for a low-tech prison break. This skill will not at all help you if someone uses, say, magic on a lock, any kind of containment field that’s more high-tech than the Jaunt’s level of tech, or any sort of Liminal skill that would be designed to limit someone’s movement.
Cattle Heist Ringleader - Casper
This is your most daring heist yet. You’ve had the opportunity, through both legit work and community service for some of your many infractions, to examine the temporary holding pens in Jonestown; you know how to get past the guards; you think you’ve figured out the best path between there and Ridge Rock; and - and this is important - you even have trucks to clean up the cow pats arranged for. (It both covers your trail and gets the town a bunch of free fertilizer!)
On the other hand, this is the biggest cattle heist you’ve planned to date (35 pairs of cattle, for a total of 70), and between here and ‘profit’ are so, so many question marks…
Destiny: Get as many of these cows home as possible, or die trying.
Connections: The Sheriff - The Nottingham to your Robin Hood, the Zenigata to your Lupin, the Javert to your… well, you get the picture; Ridge Rock Mayor - You and they both know that if they want to win reelection they need to work with you
Skill: Hollywood Escape - You’re remarkably difficult to keep contained. You have a knack for picking locks, hiding lockpicks about your person, untying knots, memorizing guard patrol patterns, digging holes in just the right spot, everything you’d need for a low-tech prison break. This skill will not at all help you if someone uses, say, magic on a lock, any kind of containment field that’s more high-tech than the Jaunt’s level of tech, or any sort of Liminal skill that would be designed to limit someone’s movement.