papacerberus: (0)
Lupa ([personal profile] papacerberus) wrote in [personal profile] powersthatbe 2017-10-02 01:16 am (UTC)

Permanent Room: Vishuddha

Room Creator: Lupa ([personal profile] papacerberus)
Door: A very large, heavy, metal door with a dull finish and an intricate mandala inlaid in different metals (mostly copper and highly shined steel) in the center. It has bold streaks of white paint underneath the mandala. The door slides open at a touch and is big enough to let Lupa through in demon form (so over 12 feet high, and nearly as wide)

Inside: There is a "courtyard" of sorts directly inside the door. It's actually an outdoor space, and usually overcast and lightly raining. Directly in front is a cliff-side, that looks mostly to be a rock-cut temple, and several more doors, also marked with white. The right door leads to a training hall/shooting range. The left door is locked at all times. The center door leads to the main living space. The floor, ceiling and walls are rock, and it's a two level room. There are different mandalas inlaid with metals on the walls and floors, and the columns have carvings. The doors are all steel and heavily decorated with either mandalas or other Hindu and Buddhist inspired imagery.

The bottom level is spacious and has an indented area in the center. There's usually a table and several chairs, set with a pitcher and utensils, including cups for the water. Along one of the walls there's a couch and several comfortable chairs, arranged in a circle around a comfortable low table. There are several columns holding up the second level/roof, and two stairways. There are several doors on the bottom level, and two stairways up.

At the back of the lower level is another large door, and it leads to a room with several benches and an altar-like table at the front. There are many, many metal rings on display, hanging in strings with red cords from the walls and columns and arranged on the table. This room is always open, but disturb the rings and Lupa will be upset. It's a memorial room.

Along the left side of the room there are several doors. The first door is locked at all times, and the other open doors currently lead to storage of different kinds (weapons and ammo, clothing, other miscellaneous supplies). The last door on this side is out of place, and leads to Aiya.

The right side is a similar layout. The doors on this side lead to an infirmary, a very large shower room, and a room with several cots in close quarters. ... And a door that would lead to Gale's created space, but may or may not be locked. That door is marked with a streak of orange paint.

The upper level consists of a wide walkway around the edges of the room, and is lined with doors. Most will be locked to most people. The only one that is open at all times is a former training room that has been redesigned into a meditation space, that door has an engraving of a meditating ascetic. Lupa's private quarters/bedroom is on this level (only comrades can enter it) and marked with a swirl of white and orange together. Many of the empty rooms are also bedrooms and may be opened up if people want to stay there instead of somewhere else.

The "locked at all times" doors on the left lower level lead to a walk in freezer that will usually have several human corpses in it. Right now only Lupa, Gale, and Malik have access, but Lupa will offer access to anyone else that needs human meat for whatever reason. Both doors to that room have an engraved/inlayed depiction of Kali devouring Raktabija.

Public Areas?: The main door will be open at all times, as will the training area. The secondary "front door" will be open unless otherwise noted (these instances are rare and temporary). Most of the bottom level will be open to the public, and the upper level is less likely. See the description for what's open.



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