The Powers That Be ([personal profile] powersthatbe) wrote 2019-05-12 02:14 am (UTC)

THE NEONATE SEER - DANEEL

Bio:
General Information:
Everything hurts, and it's a struggle to move at even the most sedate pace, much less do more than that. You're also starving constantly. You don't know why because you just woke up today and were immediately struck by visions. These visions include flashes of water moving wheels that move other things. Incongruously, you're also having visions of a drawn picture that suspiciously resembles the place you woke up in, a voice saying "You have to remember," and lines of gibberish numbers and letters superimposed over those and a shadowy, distorted room with a feeling like sticky water all around you. Those things are terrifying, but you need to figure them out, somehow. The place you woke up in probably has some answers.

Important Background Tidbits:
Before all this, you were very accomplished at programming (and hacking, not that the powers that be approve of that sort of thing), and got involved with the Strange Creature. You agreed to assist with getting an antidote down there to recover their memories, but the plan went pear-shaped and you were caught. You were subjected to a much accelerated transformation into a Mythic, guaranteed to leave you crippled by pain, weakness and hunger for a month or more, but that gave you time to attempt a few tricks the Strange Creature taught you about retaining bits of memory after a memory wipe. You've managed to tie some recent, important memories to keys within your mind so that they can be recovered. The trick will be discovering what the keys are.

Observable motivations: To figure out what the terrifying visions mean

Hidden motivations: To recover everyone's memories and stick it to the powers that be as a bonus

Applicable relationships:
STRANGE CREATURE: you know that voice! That's the voice telling you that you must remember something. But what? Maybe they can help you figure out what's going on.

Unique Skill: Hacking mastery-the ability to break into, gain control of, and then employ, or extract information from, advanced electronic systems. Does not include avoiding detection, or prevent the actual owners of the system from gaining back control later (Note: cannot be used until that memory is recovered)

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