Grafted Genitor - a refugee and reluctant witness to trauma whose homegrown bioweapons include a potentially world-changing secret. The player taking this role must be comfortable with moderate body horror. Background: Until the fall of Scatter-Spore, you were just another Genitor. But unlike every other refugee you’ve met, you were not out in the terraces when the Spire was hit.
You were in the Spire. You saw what happened. And it wasn’t Nation-Eaters… or at least, you think it wasn’t. The creatures had the arrowhead-shaped skulls, six legs, crystal fins, and keeled scales… but they weren’t hundreds of feet long. Ten to twenty feet, at most. And there weren’t just one or two of them. There were dozens. Maybe a hundred.
And they can do something else no Nation Eater has ever done.
They can die.
You and your kythemates killed one, semi-accidentally. That is, you all started to wake up the war colonies of fungi that live in your lungs and on your skin, and after eating the rest of your kythemates, the twenty-foot creature died at your feet, blood foaming from its mouth. You cut it open to see what had happened, and it was simple. Just blight quorn - which, in large enough quantities, causes every cell it touches to fall apart.
You don’t think you’re likely to volunteer to be one of the four dissolving genitors who gets eaten for each Nation Eater that dies, however. And they might make you - you’re afraid to tell anyone. And even more afraid to tell them what you did next.
The cranial fins of the Nation Eater were made of primed crystal - like Moonfall crystal. Nation Eaters must be naturally psychic, like humans and burncats.
So you did what a Genitor does with a strange biological sample - you clipped off four spines of the crystal growing from the Nation Eater’s brain, and you implanted them subcutaneously, one behind each ear and two in the back of your neck. Then you ran. Goals: Stay alive at any cost. Understand what is happening to you. Another Genitor might understand - certainly they’d understand why you did what you did. But if they think you’re a danger, they might still act to destroy you. Allies: None. All your allies were eaten. And anyone might kill you for what you know, or what you might be becoming. You know the Cabalist Conspirator is using a psychic power you’ve never seen before, and is using it constantly - you’re afraid of what that might mean, but also afraid to ask. Mod Expectations: Three threads of four+ comments a week. Weekly Reporting: Does anyone know your secret? How are you using your new powers? What are you doing to explore the limits of your capabilities? Skill:Esthepathy. Since implanting the cranial spines and encouraging them to bond with your nervous system, you’ve discovered you can Pin all the time, without conscious effort, to a distance of about eleven miles. And it’s stranger than that - you can see and hear psychic powers used, as auras and ringing noises. Once you’ve identified a particular power’s sound and aura, you can tell infallibly when anyone within sight or hearing uses it or has it used upon them.
GRAFTED GENITOR - POD
Background: Until the fall of Scatter-Spore, you were just another Genitor. But unlike every other refugee you’ve met, you were not out in the terraces when the Spire was hit.
You were in the Spire. You saw what happened. And it wasn’t Nation-Eaters… or at least, you think it wasn’t. The creatures had the arrowhead-shaped skulls, six legs, crystal fins, and keeled scales… but they weren’t hundreds of feet long. Ten to twenty feet, at most. And there weren’t just one or two of them. There were dozens. Maybe a hundred.
And they can do something else no Nation Eater has ever done.
They can die.
You and your kythemates killed one, semi-accidentally. That is, you all started to wake up the war colonies of fungi that live in your lungs and on your skin, and after eating the rest of your kythemates, the twenty-foot creature died at your feet, blood foaming from its mouth. You cut it open to see what had happened, and it was simple. Just blight quorn - which, in large enough quantities, causes every cell it touches to fall apart.
You don’t think you’re likely to volunteer to be one of the four dissolving genitors who gets eaten for each Nation Eater that dies, however. And they might make you - you’re afraid to tell anyone. And even more afraid to tell them what you did next.
The cranial fins of the Nation Eater were made of primed crystal - like Moonfall crystal. Nation Eaters must be naturally psychic, like humans and burncats.
So you did what a Genitor does with a strange biological sample - you clipped off four spines of the crystal growing from the Nation Eater’s brain, and you implanted them subcutaneously, one behind each ear and two in the back of your neck. Then you ran.
Goals: Stay alive at any cost. Understand what is happening to you. Another Genitor might understand - certainly they’d understand why you did what you did. But if they think you’re a danger, they might still act to destroy you.
Allies: None. All your allies were eaten. And anyone might kill you for what you know, or what you might be becoming. You know the Cabalist Conspirator is using a psychic power you’ve never seen before, and is using it constantly - you’re afraid of what that might mean, but also afraid to ask.
Mod Expectations: Three threads of four+ comments a week.
Weekly Reporting: Does anyone know your secret? How are you using your new powers? What are you doing to explore the limits of your capabilities?
Skill: Esthepathy. Since implanting the cranial spines and encouraging them to bond with your nervous system, you’ve discovered you can Pin all the time, without conscious effort, to a distance of about eleven miles. And it’s stranger than that - you can see and hear psychic powers used, as auras and ringing noises. Once you’ve identified a particular power’s sound and aura, you can tell infallibly when anyone within sight or hearing uses it or has it used upon them.