The Powers That Be ([personal profile] powersthatbe) wrote2015-09-24 09:52 pm
Entry tags:

SKILL EQUIVALENCES.

SKILL EQUIVALENCES




If your character came into the game with previous skills from canon or another game, they may have equivalents among the in-game skills. If you'd like to use those skills as if they had the same mechanisms as game-granted skills, you may list the game skills applicable, along with a brief explanation of why or how your character has that particular skill - for example, characters with police or private investigator training could claim the Crime Scene Investigation skill, based on their previous training. If the skill was acquired in a previous game rather than canon, we may ask for a thread proof of the character gaining that skill.

Skill equivalences can be taught to other Travelers, and only apply to Jaunt skills - Liminal and Psychic equivalences are assigned at app time, as we cap those powers in-game. It is only necessary to claim a skill equivalence if your character has an interest in using or teaching it according to in-game mechanics, or if it satisfies a prerequisite for another skill. For more on skill equivalences, see here.



The skills Travelers have already learned are listed here for now; we're working on a better layout for them.
rustyhonesty: (It isn't over yet)

[personal profile] rustyhonesty 2016-04-10 01:00 am (UTC)(link)
Character Name: Jean Kirstein
Series: Attack on Titan
Skill Equivalencies Requested: Aerial Acrobatics
Reasoning:
He's one of the best of the 104th squad members when it comes to using the three dimensional maneuver gear, which is p. much acrobatics in air. It should be noted that he's especially good with open terrains; places with not much for the wires and hooks to grab onto.
Edited 2016-04-10 01:03 (UTC)
neverfeltthatway: (Default)

[personal profile] neverfeltthatway 2016-05-19 09:26 am (UTC)(link)
Added!