We would be very interested to be linked to such a travel attempt if it happens!
The weapon foundries Allura works in cover an area about a hundred meters tall, three hundred meters wide, and fourteen hundred meters long. They contain forges and production lines for all manner of gravity melee weapons, 'telekinesis guns' for Diabolin cyborg warriors, gravity lances for spaceships, and railguns for both warriors and spacecraft, as well as the ammunition for those guns, made of radioactive thorium and cobalt.
Her understanding would be that other such factories exist but that hers is the single largest and most prestigious on this specific planet.
Security is brutal, but not necessarily tight. Diabolin guards guarantee obedience by not only punishing rebels or thieves but the crews they work on and the families of those crews - so most crews police themselves to prevent rebellion.
That said, elven rebels in the past have occasionally built combustion devices which incinerate themselves or their companions post-mortem, preventing identification, and rebels displaying their possession of such countermeasures regularly receive more help or trust (or at least, silence) from local crews. Short of genetic scans, Diabolin guards rarely bother attempting to casually identify their slaves - if the right number of workers do the right amount of work, why bother to doublecheck?
Re: Week 1 check in
The weapon foundries Allura works in cover an area about a hundred meters tall, three hundred meters wide, and fourteen hundred meters long. They contain forges and production lines for all manner of gravity melee weapons, 'telekinesis guns' for Diabolin cyborg warriors, gravity lances for spaceships, and railguns for both warriors and spacecraft, as well as the ammunition for those guns, made of radioactive thorium and cobalt.
Her understanding would be that other such factories exist but that hers is the single largest and most prestigious on this specific planet.
Security is brutal, but not necessarily tight. Diabolin guards guarantee obedience by not only punishing rebels or thieves but the crews they work on and the families of those crews - so most crews police themselves to prevent rebellion.
That said, elven rebels in the past have occasionally built combustion devices which incinerate themselves or their companions post-mortem, preventing identification, and rebels displaying their possession of such countermeasures regularly receive more help or trust (or at least, silence) from local crews. Short of genetic scans, Diabolin guards rarely bother attempting to casually identify their slaves - if the right number of workers do the right amount of work, why bother to doublecheck?