"Not as much as I might like," Death admits. "Something is going on, but as to the specifics? I don't actually know." It's accompanied by a shrug, and, while he does look a bit frustrated at his lack of knowledge, it seems genuine.
Interesting - even if in some ways, that makes this harder. But the confirmation that the Arcana don't just know everything the Travellers are up to is always welcome.
"Let's just say...we do know a little. I'm trying to decide whether I can risk trusting you with it." He watches Death closely, as if just by the gaze of their inhuman blue stare, they can decipher just how Death might respond to this. Fortune seemed to think he was trustworthy - but Matthew doesn't know how much stock he can put into that.
"You wanted to end the game," Matthew says, abruptly. "That's off the table now, obviously. We heard that you were knocked out of play while we were out of ambit. But what about...changing it?"
If anything, Death seems to think this is all very interesting. "My idiom pertains to change. Were I to object to a change, I'd be going against everything I am." Interesting indeed.
"Even if that change might not be in the Arcana's interests?" he says. "We certainly plan to change the game. But you and your siblings won't be the beneficiary."
"Well then," Matthew says, throwing all caution to the wind with a toothy grin. "We'd like to change the travellers into Players. And change the game while we're at it, but first thing's first. Any ideas on how we might do that?"
"Hardly." Death shakes his head. "It's the sort of thing that should not be possible." There's a thin smile. "But it would be the biggest sort of change this game's ever seen, something completely new."
Matthew lets out an annoyed huff. He was hoping for more information than this.
"Yes, well, it's also a change that's never going to happen if we can't figure out how. Preferably without your siblings cottoning on. Fortune said that the game was for 'fellow Travellers on a mystic journey'. But it's clearly not enough to just meet that definition, because it's ambiguous enough that it practically describes us already. There's something we're missing. Something else that we need to be, or experience. Some unknown criteria that we still need to meet. I need something to work with. If you don't know how it's possible, do you know who or what might?"
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"Let's just say...we do know a little. I'm trying to decide whether I can risk trusting you with it." He watches Death closely, as if just by the gaze of their inhuman blue stare, they can decipher just how Death might respond to this. Fortune seemed to think he was trustworthy - but Matthew doesn't know how much stock he can put into that.
"You wanted to end the game," Matthew says, abruptly. "That's off the table now, obviously. We heard that you were knocked out of play while we were out of ambit. But what about...changing it?"
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"Yes, well, it's also a change that's never going to happen if we can't figure out how. Preferably without your siblings cottoning on. Fortune said that the game was for 'fellow Travellers on a mystic journey'. But it's clearly not enough to just meet that definition, because it's ambiguous enough that it practically describes us already. There's something we're missing. Something else that we need to be, or experience. Some unknown criteria that we still need to meet. I need something to work with. If you don't know how it's possible, do you know who or what might?"
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All that for nothing.